

Despite the silly extremes of certain plot developments, there is a serious undercurrent to the campaign's story which not only takes a hard unblinking look at the destabilising effects of armed conflict but also the fact that some of the people who operate within that environment exhibit a fish-eyed pragmatism which belies their brutal nature. But these scenes are meant to have this effect within the context of the plot. There are, it has to be said, more than a few of scenes of disturbing violence which have the power to unsettle players – the footage that has already been leaked is probably the most obvious (but not the last) example of this. There simply isn't a mission that goes by which doesn't succeed in nailing the player's jaw to the floor.

But then, the game's story exists merely as an excuse to hang action set pieces on, and in this regard it's an unqualified success, mainly because Infinity Ward's level design is peerlessĪside from the aforementioned excellent gameplay, the developers pack the missions with epic set pieces, breakneck tension, scenes which garner reactions of shock and awe and more than a few moments which will that prompt audible gasps from anyone watching or playing the game. It should pointed out at this stage that, when considered from a reasonable, real-world perspective, the story of Modern Warfare 2 is utterly ridiculous and its plot has more holes in it than a hunk of swiss cheese. It then plunges them headlong into the game's story, which, without giving too many plot details away, takes the ingredients from COD4's campaign (overlapping narratives and missions being undertaken by US armed forces and the British SAS), adds more twists and turns than a spaghetti junction and then ramps up the testosterone to unimaginable levels. Modern Warfare 2's campaign kicks off with a couple of brief tutorials to familiarise players with the controls. The first two are fairly self-explanatory, while the third is a new feature. Modern Warfare 2 contains three main modes: campaign, multiplayer and special ops. It all adds up to some of the best shooter action money can buy. It's in this way that Modern Warfare 2, more than any other shooter in the market, both challenges the player's reflexes and accuracy while at the same time engaging their primal need for survival. The player is both thrilled and disorientated by the constant pace of the action which comes so thick and fast that the player really does feel that death (or at least game over) could come at any second. The sense of a world that exists outside the game is obliterated by the firefights onscreen. Overall, the experience of playing Modern Warfare 2 is very similar to COD4 Infinity Ward hurl everything at the player including the kitchen sink and the result is a white-knuckled, visceral shooter which hits the player at gut-level throughout its entire duration. The weapons feel weighty and give a satisfying kick depending on their size. The sound effects remain largely unchanged from COD4, but this is by no means a bad thing when one considers how integral to the in-game experience they are. The visuals have been given a polish and the frame rate is excellent. The control system is smooth and intuitively mapped to the controllers. This is largely due to the fact that Infinity Ward has managed to craft a game which perfectly balances the inclusion of some fantastic new features with the maintenance of everything that worked in the first Modern Warfare instalment (COD4) in terms of its core gameplay experience. But can it possibly hope to live up to the ludicrous expectations heaped upon it? It swaggers into retail outlets with all the confidence of a rock star taking the stage in front of its most committed fans. While it arrives creaking under the weight of its own hype, the press accolades and advertising campaign that herald its arrival make Call Of Duty: Modern Warfare 2 sound like the entertainment revelation the whole world has been waiting for. The first video game of this year to receive its own premiere in Leicester Square. The game that may yet reanimate the recently (and hopefully still) laid-to-rest debate on video game violence. The title which looks set to break international sales records in spite of the fact that its publisher has decided to charge £10 more than the standard price for a new release.

The most anticipated video game release of the year. The sequel to one of the most successful first person shooter (FPS) titles of all time.

So here it is at last the biggest game of 2009.
